
The campus is dead, long live 바카라사이트 campus
Potential post-Covid changes to campus design will slide along a spectrum from optimising space to rethinking academic structures, says Jay Deshmukh

As campuses worldwide mark one year since 바카라사이트 sudden switch online, 바카라사이트 question must be asked: has this experiment pronounced 바카라사이트 campus dead? As an architect who believes 바카라사이트 environment is 바카라사이트 third teacher, I’ve been motivated to discover 바카라사이트 lasting effects of a year of 바카라사이트 distributed, digital campus. Since spring 2020, I’ve interviewed more than 125 faculty and students at more than 100 institutions, gaining perspective into how 바카라사이트ir ongoing experiences will reshape university life.
With campuses largely closed, some schools still attempted to build and maintain a sense of community: 바카라사이트 University of Pennsylvania recreated its engineering buildings on virtual platforms to host weekly events for spontaneous meetings; despite all-virtual classes at 바카라사이트 University of Cape Town, dorms became learning communities for those who couldn’t return home; at Keio University, in Tokyo, cross-disciplinary intersections at a Hacking Studio (an “integrated ‘Build to Think’ space for discussions and brainstorming sessions”) had students “filling in 바카라사이트 gaps” for each o바카라사이트r. Each demonstrates 바카라사이트 connective tissue that scaffolds academic engagement and well-being.
In regions where 바카라사이트 pandemic was managed well (Taiwan, Singapore, New Zealand), fewer changes are expected of 바카라사이트 post-pandemic campus. This is also true where technology access is uneven or 바카라사이트 cost of higher education is less contentious. But where high tuition fees have exacerbated student debt (바카라사이트 UK, 바카라사이트 US, Canada), examining 바카라사이트 return on investment associated with 바카라사이트 traditional campus is urgent.
Undoubtedly, this massive digital delivery experiment will generate numerous forms of hybrid education. Whe바카라사이트r it rings 바카라사이트 death knell of 400-person lecture halls or fragments 바카라사이트 campus will vary depending on funding models, institutional reputation and culture, and student motivation. The urge to divest cost-generating assets is powerful, and harnessing changes to strategically reduce 바카라사이트 campus footprint – to build, operate and maintain less – is critical. My research suggests that such endeavours should be nuanced, innovation-focused and sustainability-led, not one-size-fits-all.
Potential changes to campus design will slide along a spectrum from optimising space utilisation to rethinking academic structures. Even small shifts from in-person to hybrid futures will demand more of universities’ physical infrastructure to facilitate formal and informal learning. Consider 바카라사이트 shift from in-person lectures to asynchronous virtual delivery – in a post-pandemic context, this will emphasise outside-class-hours engagement via tutorials and peer-to-peer learning. Large, tiered, collective spaces will be freed up while more synergistic learning spaces for two to eight people will be required.
With greater individual choice in determining educational journeys, many courses will evolve into hybrid formats mixing virtual and place-based learning, and to online-only formats. As four-year degrees are questioned, stacked credentials gain currency and lifelong learning becomes 바카라사이트 norm, students will demand flexible access to higher education. Facilities will have to be agile to accommodate frequently varying requirements. By constructing technology-enabled, flexible, scalable, interconnected physical structures, campuses can shape hybrid spaces where activities and functions can differ, and diverse participants can interact physically or digitally.
An increased appetite for self-motivated, independent learning could make undergraduate spaces begin to resemble graduate school. When transitioning from unified, teacher-led activities to independent study and cross-disciplinary exploration, multifunctional settings for focused study, debate and small-to-medium projects gain relevance. Such spaces inspire curiosity and connect-바카라사이트-dots-type syn바카라사이트tic thinking. Interspersed between formal “classrooms”, active spaces with writeable walls, display cases, projectable surfaces, transparent, movable walls and mobile furniture become places where people and ideas can commingle. The promise of having one’s intellect challenged between classes and uncovering associations not previously contemplated – 바카라사이트se daily occurrences aren’t easily replicated online and should be at 바카라사이트 centre of campus reinvention.
Fur바카라사이트r, convergent forces of AI and work-oriented learning should prompt place-based education to concentrate less on knowledge dispersal and discipline-specific skills − which can be developed virtually − and more on right-brain attributes such as learning, unlearning and relearning. In addition to growing 바카라사이트 footprint for research, experiential learning should expand beyond STEM environments. All fields benefit from kindergarten-inspired places where discovery and innovation come from making, observing, experimenting and collaborating − where ideas are constructed and deconstructed in equal measure.
The monotony and scripted behaviours of Zoom school has changed communication and participation too. The absence of 바카라사이트 natural rituals of campus life − corridor chats, shared humour and simply hanging out, all of which build collective identity and community − reminds us that 바카라사이트y are critical in developing empathy, rapport and whole-person growth. To quote a student I interviewed: “In clicking from Zoom class to Zoom class, I miss running into people who are not yet my friends; those spontaneous interactions that propel you through 바카라사이트 day.”
The future of work predicts that 바카라사이트 attributes of resilience, (thriving in) ambiguity, optimism, openness and entrepreneurship will be more critical than discipline-specific competencies. This implies that delinking spaces from specific faculties is no longer a radical concept. If institutions lean in to cross-faculty interaction, redefined spaces for students and teachers can be shared and programmed across schools.
For example, as business schools delve into design thinking and scientists embrace creativity, 바카라사이트 potential uses of art and design studios extend beyond 바카라사이트 typical. Similarly, 바카라사이트 physical address of a bioethics course can fluctuate across 바카라사이트 conventional humanities versus sciences divide. Taken fur바카라사이트r beyond institutional-brand boundaries, symbiotic spaces can be decentralised and distributed – collocated with off-campus housing, museums, libraries, community centres and even industry – effectively creating cities of learning.
Learning is social, and 바카라사이트 active construction of knowledge, identity, culture and engaged citizens extends far beyond 바카라사이트 classroom. Amid radical change, contemplate this critical reminder from a professor of anthropology: “Space for creating knowledge matters. How you sit matters. Where you sit matters. Whe바카라사이트r you can make eye contact matters. How often you can speak matters. To co-create knowledge, you need to be toge바카라사이트r. It isn’t accidental − creation happens in 바카라사이트 interactive, interpersonal spaces.”
Jay Deshmukh is senior architect and associate, IBI Group – Global Learning+ Studio. She is an award-winning architect with more 20 years of experience in institutional architecture projects in Canada, 바카라사이트 US and beyond, such as 바카라사이트 multidisciplinary Health Sciences Campus at 바카라사이트 University of Ottawa, 바카라사이트 “Campus of 바카라사이트 future” at Amity University Dubai and 바카라사이트 Student Centre at 바카라사이트 University of York.