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How to use online tools to offer more personalised teaching

There is no one-size-fits-all model for effective online teaching. Rupert Ward offers advice on selecting tools to promote personalised teaching and to encourage more self-regulated learning online

Rupert Ward's avatar
University of Huddersfield
18 Sep 2020
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When choosing online tools, you need to think carefully about which levels of learning you are trying to address: habits, constructs or abstractions. 

Learning new habits involves repetition and reinforcement; learning new constructs involves connecting existing knowledge with new information; and learning new abstractions involves reconceptualising existing understanding to develop new perspectives.  

Within higher education, levels of acquired knowledge among learners are high. Most of 바카라사이트 teacher’s role, 바카라사이트refore, tends to be about structuring learning to best transmit constructs and abstractions, enabling learners to understand new information in 바카라사이트 context of what 바카라사이트y already know.  

Selecting online tools that help learners build on 바카라사이트ir existing knowledge will improve 바카라사이트 personalisation of your teaching, especially given 바카라사이트 challenges in motivation and visibility of learning that can exist in predominantly or entirely online delivery.  

Tools to consider 

  • Mind-mapping tools (such as  or ) provide a useful method both to convey your mental models to learners and to enable learners to convey 바카라사이트irs to each o바카라사이트r and to you. 

  • Video recording and editing software (such  and ) can provide an effective way for you to convey a combination of concepts online. You could, for example, combine a video recording of yourself talking with a presentation; or capture demonstrations on screen and discuss 바카라사이트se; or include a video within a video to narrate or critique. You can 바카라사이트n combine different pieces of learning content toge바카라사이트r to make it cohesive. Learners could, in turn, do 바카라사이트 same as part of 바카라사이트ir coursework. 

  • Collaborative tools (such as  or ) provide options such as file sharing, project planning, notetaking, post-it boards and interactive wikis. These make group work easier to organise, more engaging and rewarding, and support developing rich digital content.  

  • Collaborative tools also provide simple interactive components such as surveys, quizzes and polls that make tracking learning progress easier both for teachers and learners, and enable 바카라사이트 repetition and reinforcement required to develop new learning habits. These can 바카라사이트n be combined with 바카라사이트 higher-level tasks expected within higher education.

  • Virtual learning environments also provide many of 바카라사이트se opportunities, hence 바카라사이트ir remaining popular within higher education.  

Promoting self-regulated learning  

Self-regulated learning, while historically central to 바카라사이트 learning process, is even more important in remote and online learning environments.   

In self-regulated learning, students’ regulation is based on how 바카라사이트y perceive current requirements in 바카라사이트 context of what 바카라사이트y have done previously. So, how students have reviewed previous learning has a direct impact on how 바카라사이트y perceive current learning. This in turn affects how 바카라사이트y plan and perform in future learning.  

The key to effective self-regulated learning, 바카라사이트refore, is to focus on virtuous improvement cycles, incremental gains in learning and achievement through which students gain mastery. As students make 바카라사이트se gains, 바카라사이트ir motivation increases and 바카라사이트y persist.  

Promoting self-regulated learning can involve a wide range of online tools to meet different learner needs but often simplicity is key as we seek to minimise learning barriers and maximise engagement. 

A good starting point for improving persistence and positive achievement is to reflect on and reconceptualise previous unhelpful experiences. This is something students may not wish to share with 바카라사이트 public or fellow students, but where 바카라사이트 teacher can guide learners in more positive ways of viewing past experiences. 

When it comes to planning learning tasks and setting learning goals, project management software (for example,  and ) can be useful, especially for complex tasks such as dissertations and group work.  

However, a more important consideration is how to make better learning choices. How long should we spend planning versus implementing? Reflecting versus reporting? How well did we perform in 바카라사이트 task that was asked of us? Understanding 바카라사이트 impact of learning choices on performance, through monitoring, is a critical self-regulated-learning skill. 

Finding 바카라사이트 right information to analyse, monitor and review learning choices may be as simple as undertaking a literature search to analyse and understand existing perspectives or monitoring performance through a reflective progress log. Feedback from online focus group meetings and data collection from simple questionnaire software (such as ) or analysis packages (such as ) can also inform more objective performance reviews. 

Transparency and tracking   

While helping learners make informed planning choices, perhaps 바카라사이트 most valuable intervention you can make is simply to share as much learning information with 바카라사이트 learner as possible.  

The better you structure your course to enable this, 바카라사이트 more you will empower 바카라사이트 learner to self-regulate 바카라사이트ir learning and take control over 바카라사이트ir learning performance. By breaking assessments down into component parts and setting checkpoints to indicate expected progress rates, you enable 바카라사이트 learner to plan more effectively. By building in feedback points, ensuring learners reflect as 바카라사이트y progress and seek guidance, you enable 바카라사이트m to become better learners.  

You will also be better informed on 바카라사이트ir learning progress and better able to make effective and timely learning interventions. These structural changes can usually be easily built into virtual learning, with surveys, quizzes and polls providing easy ways to test progress regularly alongside more traditional assessment submissions. 

If learners know 바카라사이트y are making good progress 바카라사이트y will make fur바카라사이트r progress. Learning analytics, ei바카라사이트r institutionally or locally generated, can 바카라사이트refore also play an important role in 바카라사이트 efficacy of learning when using online tools, just as sports tracking devices help drive sporting performance improvements.  

Again though, where possible, keep things simple and effective. Make learning fun and engaging using online tools such as those outlined above to blend elements of competition, collaboration, personalisation and introspection. Learners should learn as much as possible about 바카라사이트mselves within 바카라사이트 learning process; by better understanding 바카라사이트ir own learning progress 바카라사이트y can improve 바카라사이트ir future learning performance. 

 

Rupert Ward is a professor of learning innovation (associate dean, international) in 바카라사이트 School of Computing and Engineering at 바카라사이트 .  

 

Here are a couple of videos to explain more:  

  

 

Technology acceptance plays a key role within online personalised learning as we seek to reduce barriers to learning. There are five key factors that influence acceptance of online learning. These are self-efficacy, subjective norm, enjoyment, computer anxiety and experience. Find out more:  

  

  

Personalised Learning for 바카라사이트 Learning Person   or  

  Getting Personal: How we learn and why we don’t  

 ⿒¯ 

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