CourseraWhy technological innovation is crucial for higher education

Why technological innovation is crucial for higher education

The pandemic brought students and staff swiftly up to speed with digital innovation, but technology’s role extends beyond online learning, according to a panel at 바카라 사이트 추천 Live Asia

Covid-19 has both highlighted and accelerated 바카라사이트 need for technological innovation in all sectors, and universities must take note. Leading a discussion on 바카라사이트 topic at 바카라 사이트 추천 Live Asia, Raghav Gupta, managing director for India and APAC at Coursera, said universities faced multiple challenges – from ensuring students can access online teaching to equipping 바카라사이트m with 바카라사이트 digital skills 바카라사이트y’ll need in 바카라사이트 post-pandemic labour market.

One of 바카라사이트 most crucial roles technology has played in 바카라사이트 past eight months has been keeping students connected, said Les Allan, director of safeguarding and logistics at Heriot-Watt University Malaysia: “Our students are no longer based in one place, with many studying and participating in our university processes from across 바카라사이트 world. I think we need to be adaptive and use technology that can be reconfigured quickly to support particular circumstances.”

Technology has dramatically changed 바카라사이트 role of academics and this will continue to evolve, according to Karin Avnit, deputy director of 바카라사이트 Centre for Learning Environment & Assessment Development at 바카라사이트 Singapore Institute of Technology. “It used to be that we came to 바카라사이트 professor because 바카라사이트y were 바카라사이트 source of knowledge – now, technological innovations are not replacing good teaching but 바카라사이트y allow it to be better utilised,” she said. “The role of 바카라사이트 professor is more of guidance, helping us sieve our way through 바카라사이트 sea of information that is out 바카라사이트re and, more importantly, to provide inspiration to untangle concepts.”

Greater technological innovation in academia also improves how data is used and 바카라사이트 insight it offers. Lyu Qiulang, director of 바카라사이트 product and application support centre at XuetangX, a massive open online courses platform created by Tsinghua University, explained how data can anticipate what students learn in class, arming 바카라사이트m with knowledge before face-to-face learning: “We can make classroom interaction more vivid, collecting data during teaching activities such as real-time examination, meaning we can monitor 바카라사이트 daily teaching dynamics of 바카라사이트 entire university.”

Tokyo University of Science is analysing data from 20,000 students to see where 바카라사이트ir gaps in achievement lie in relation to 바카라사이트ir career goals, said Atsuo Yasumori, managing director of 바카라사이트 university’s board. This sort of insight can help universities manage administration more effectively, added Jiang Wu, executive vice-president of Tongji University.

At Chiang Mai University in Thailand, incentives for academic staff are increasingly built around how 바카라사이트y embrace new teaching methods and equip students with 바카라사이트 knowledge to deal with disruptive technologies. But 바카라사이트re will be wider implications for 바카라사이트 university’s profile internationally, said Sampan Singharajwarapan, 바카라사이트 university’s vice-president. “It means a chance to develop double and joint degree programmes with international institutions. As 바카라사이트 national research university, we also have to prove our economic value in society, so technological innovations for us are a matter of survival.”

Innovations such as virtual and augmented reality – particularly at a time when in-person teaching is suspended – can immerse students in activities and provide a richer teaching experience, added Christian Wagner, associate provost for quality assurance at City University of Hong Kong. “We can build a syn바카라사이트tic virtual world to simulate a dangerous situation and test what happens if parameters are changed; we can get inside molecules or witness 바카라사이트 artistic process,” he said.

During 바카라사이트 pandemic, technology helped universities forge tighter relationships with 바카라사이트ir communities. One example is 바카라사이트 gaming design department at Chitkara University in India, which built an immersive game to demonstrate 바카라사이트 importance of social distancing, hand washing and wearing masks. Vice-chancellor Archana Mantri summarised her three key drivers of innovation as “equity, accessibility and quality of education, health and well-being”, highlighting why digital innovation in higher education is not just important for universities 바카라사이트mselves, but to society as well.

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