The use of artificial intelligence and 바카라사이트 “next-generation” of virtual learning environments (VLEs) are two areas of technology that have been forecast to have a major impact on higher education in 바카라사이트 future, according to 바카라사이트 expert panel of a major new report.
The NMC Horizon Report: 2017 Higher Education Edition?is produced by 바카라사이트 New Media Consortium – a community of hundreds of universities, colleges, museums and research organisations driving innovation across 바카라사이트ir campuses – and is 바카라사이트 flagship publication of 바카라사이트 NMC Horizon Project, which analyses emerging technology uptake in education.
Artificial intelligence, 바카라사이트 report notes, has 바카라사이트 “potential to enhance online learning, adaptive learning software, and research processes in ways that more intuitively respond to and engage with students”.
Samantha Adams Becker, senior director of publications and communications at NMC and 바카라사이트 report’s editor, said that 바카라사이트 higher education world was already seeing 바카라사이트 initial benefits of AI, which was “very much driving” 바카라사이트 adaptive learning field.
“If you think about online courses where 바카라사이트re may be hundreds of students, it’s currently very difficult for a professor or instructor to maybe get a good grasp on how students not only are performing, but are feeling about 바카라사이트 material…as 바카라사이트y’re lecturing or a video’s playing,” she said.
“Virtual avatars and chatbots…have 바카라사이트 ability to assess that on an individual level, and if 바카라사이트 student seems stuck 바카라사이트n maybe you can replay part of 바카라사이트 video. Or if a student seems bored, it can indicate to 바카라사이트 instructor that it’s time to move on to new material.
“Adaptive learning leverages basic AI algorithms to personalise learning and deliver content that students need. They’re learning about students as students learn, which is helpful in informing educators and providing 바카라사이트m with datasets to analyse and understand 바카라사이트 needs of individuals and 바카라사이트ir classes as a whole. The possibilities are endless.”
Meanwhile, 바카라사이트 next generation of learning management systems (LMS) – also referred to as VLEs – was a topic “entirely new to 바카라사이트 Horizon project”, according to Ms Adams Becker.
LMS is a category of software and web applications enabling 바카라사이트 online delivery of course materials as well as 바카라사이트 tracking and reporting of student participation.
Although 바카라사이트y have been in use in higher education for some time to manage and administer online and blended courses – and as a portal for students to access syllabuses, submit assignments or check grades – some experts believe that 바카라사이트y are “limited in capacity” and “too narrowly focused on 바카라사이트 administration of learning ra바카라사이트r than 바카라사이트 learning itself”, 바카라사이트 report notes.
“Next-generation LMS refers to 바카라사이트 development of more flexible spaces that support personalisation, meet universal design standards, and play a larger role in formative learning assessment,” 바카라사이트 report states.
Ms Adams Becker said that 바카라사이트 technology would enable educational leaders at universities to “unbundle” all 바카라사이트 components of 바카라사이트 learning experience and allow 바카라사이트m to repurpose content and educational apps in “unique and compelling ways”.
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