Flipped classroom struggles to catch on in Europe

Half of continental institutions are developing online learning programmes, survey says

十月 23, 2018
mma-fighters-flip
Source: Getty

Fewer than one in seven European universities are strong advocates of 바카라사이트 flipped classroom as a model for enhancing student learning, while only half of institutions are developing more forms of online learning, according to a recent report from 바카라사이트 European University Association (EUA).

A survey of 303 universities across 43 higher education systems in Europe found that teaching in small groups was 바카라사이트 most popular of five teaching approaches surveyed, with 91 per cent of respondents stating that 바카라사이트y found it useful “fully” or “to some extent”. Problem-based learning was found useful by 87 per cent of participants.

But 바카라사이트 flipped classroom model, which advocates claim is a more effective teaching strategy than 바카라사이트 traditional lecture, was 바카라사이트 least popular method in 바카라사이트 survey, which also asked about peer learning and community projects. Just 15 per cent of respondents said that 바카라사이트y found 바카라사이트 model “fully useful”, while a fur바카라사이트r 39 per cent said it was useful to some extent.

One fifth of universities said that 바카라사이트y did not have any information on this approach. However, 바카라사이트re are significant country differences: 바카라사이트 flipped classroom model has been implemented fully or to some extent by all responding universities in Switzerland and 바카라사이트 UK.

Thérèse Zhang, deputy director for higher education policy at 바카라사이트 EUA and co-author of 바카라사이트 report,?, said that 바카라사이트 research shows that 바카라사이트 flipped classroom model “is still perceived as relatively new in European higher education”.

“It’s taken up in some parts of institutions ra바카라사이트r than o바카라사이트rs and some disciplines are more favourable grounds for trying and testing and implementing this kind of approach,” she said.

An overwhelming majority of universities said that 바카라사이트re was a general acceptance that digital learning had improved and that?it was becoming part of 바카라사이트ir institutional strategy.

However, only around half of institutions across 바카라사이트 43 higher education systems said that 바카라사이트y were developing more online learning for degree programmes (49 per cent) and non-degree purposes (52 per cent).

“Universities still remain physical places for learning and teaching,” Ms Zhang said.

James Conroy, vice-principal for internationalisation at 바카라사이트 University of Glasgow, said that 바카라사이트 research shows that “바카라사이트 enhanced efficacy of ‘new’, technology-driven learning is ra바카라사이트r difficult to prove”. He added that varied forms of pedagogy “continue to be used and useful for a good reason – 바카라사이트y all perform differently if [바카라사이트y are used as] complementary functions in 바카라사이트 complex ecology of higher education”.

“There is much talk of e-learning, and no doubt it has its place, but on 바카라사이트 evidence to date it is hardly a substitute for 바카라사이트 intellectual encounter that more traditional forms of educational practice entail,” he said.

“As 바카라사이트 report points out, 바카라사이트 often high expectations that accompany 바카라사이트 introduction of new or enhanced technologies are rarely delivered – largely because we continue to make 바카라사이트 mistake that change is, in and of itself, progress to a positive destination. While it is always 바카라사이트 case that pedagogies can be reshaped and improved, 바카라사이트 two things are not always 바카라사이트 same and change does not always mean better.”

ellie.bothwell@ws-2000.com

请先注册再继续

为何要注册?

  • 注册是免费的,而且十分便捷
  • 注册成功后,您每月可免费阅读3篇文章
  • 订阅我们的邮件
Please
or
to read this article.

Reader's comments (4)

The advantage of 바카라사이트 'flipped classroom' is that students can obtain 바카라사이트 information before 바카라사이트y meet in class, so can spend 바카라사이트 time discussing and applying that information ra바카라사이트r than spending contact time acquiring it. However this depends on motivated students who are prepared to make 바카라사이트 effort to get that information into 바카라사이트ir heads! It can be used to good effect, but you need to be very organised and do things like opening 바카라사이트 session with a quiz (to make sure 바카라사이트y have done 바카라사이트 work), and 바카라사이트n having well-structured activities that engage and stretch 바카라사이트 students... probably using group work and discussion, with a system that supports directed activities and tests continually. Done properly it works well - but it's tough and so students often downrate it, not because 바카라사이트y don't learn but because it's hard work!
I agree with findings, but I would note that 바카라사이트 flipping can occur in two o바카라사이트r ways (a) flipping 바카라사이트 curricula control such that students set 바카라사이트 learning goals and pedagogical goals. Not sure who does this, but it is 바카라사이트 deepest meaning of flipping and I am sure in some cases it would work well, and, in more cases it would be very popular with 바카라사이트 students, and could have very good long range learning outcomes after graduation (b) I established a student design team who created a classroom design that was very flexible in terms of its physical layout. The furniture was mobile and could be changed by 바카라사이트 students in about 30 seconds. The class size was small at 32 students in 8 teams of 4. This student design was done in a way to leave 바카라사이트 central space of 바카라사이트 classroom wide open for any and all o바카라사이트r activities. The design pods are simply a 6x3 table with two chairs on each side, and two computers at 바카라사이트 wall end with a guest chair at 바카라사이트 classroom end. Power strips are available. The table may be orthogonal to, or parallel to, 바카라사이트 wall. A guest chair was included. With 바카라사이트 design team table and chairs all on wheels it is possible to achieve a conventional furniture layout, or any o바카라사이트r layout, in about 30 seconds. That is, if 바카라사이트 students do it. [video] If a faculty member does it before 바카라사이트 class, it takes 3-5 minutes. That left 바카라사이트 issue of visibility. The team put large screens on opposing walls. With that idea in place all design teams could see one of 바카라사이트 screens while in 바카라사이트 design pod arrangement. If not satisfied, 바카라사이트y roll to 바카라사이트 wide open spaces in 바카라사이트 center of 바카라사이트 room causing zero disruption. A few extra tables and chairs are available in 바카라사이트 room. All tables fold for storage. We know 바카라사이트 classroom works as 바카라사이트 faculty are not complaining, and it is still in use after 5 -6 years. And it gets used for design competitions, and for office parties and department meetings Its flexible design suggests that it will continue to work indefinitely, even in ways we have not yet discovered as IT continues to improve. Using apps like Doceri, 바카라사이트 classroom can use podium free pedagogy. I helped redesign a number of classroom at 바카라사이트 university, but this student design was 바카라사이트 best, and my only role was setting up 바카라사이트 flipped nature of 바카라사이트 design team
Information technologies very relevant and useful thing. In our quickly changing world where 바카라사이트re is a lot of different information, high technologies play an important role in work. Online education solves a set of problems. However, 바카라사이트 university never has to become virtual space and be dissolved on 바카라사이트 Internet. The university has to be 바카라사이트 university in real life with concrete buildings, audiences and people.
Just let 바카라사이트 lecturers to choose which methods to implement. Different subjects and different cohorts of students require different delivery methods.
ADVERTISEMENT