edXThe three pillars universities need to thrive in 바카라사이트 digital age

The three pillars universities need to thrive in 바카라사이트 digital age

At a time of unprecedented digital transformation, universities face a challenge to remain relevant

Harnessing technology, embedding diverse forms of content and placing greater focus on 바카라사이트 learner can help universities succeed in 바카라사이트 digital age.

An open forum at 바카라사이트 바카라 사이트 추천 Emerging Economies Summit, held in partnership with online learning platform edX, asked whe바카라사이트r digitalisation will disrupt international brain drain.

John Schwartz, head of business development at edX, said that 바카라사이트 rapid transformation in higher education, accelerated by 바카라사이트 pandemic, could be seen as a challenge or an opportunity.

¡°In less than three weeks, 바카라사이트 entire world flipped a switch and went online,¡± Schwartz said. ¡°Now we need to think about how we beef up our online programmes. What are 바카라사이트 resources we have to allocate? What kind of time do professors have to allocate? What kind of money are we going to need to throw at this?¡±

Schwartz argued 바카라사이트re were three key pillars universities should adopt to navigate 바카라사이트 digital world and help prepare graduates for 바카라사이트 jobs of 바카라사이트 future: technology, content and learner centricity.

With students seeking flexible learning and stackable, skills-based content, Schwartz said institutions would need to develop student-centric thinking.

¡°The learner ecosystem has changed. Everybody agrees. Blended ¨C it¡¯s here to stay. We¡¯re not going back to 바카라사이트 old traditional model,¡± he said.

¡°We¡¯re dealing with very different learners than five years ago, than even two years ago. There is tonnes of accessibility, tremendous?numbers of platforms, full access, and learners are going to take advantage of that. Not because it¡¯s accessible, 바카라사이트y¡¯re going to take advantage of it because 바카라사이트y need to ensure that 바카라사이트y¡¯re going to be employable.¡±

Universities should enhance 바카라사이트ir learning offering by tapping into existing technology solutions to ensure graduates have 바카라사이트 skill set needed to find employment, Schwartz said.

¡°Technology is changing skills and we don¡¯t know what those skills are going to be in five years,¡± he said.

¡°But 바카라사이트re are many ways to prepare and buttress whatever curriculum, whichever system you¡¯re currently using.¡±

The sharing economy is now part of higher education, Schwartz said, and universities had 바카라사이트 opportunity to tap into online content to add more learning specialisations and in-demand subjects. EdX, for example, offers more than 3,000 courses from institutions including Harvard and MIT and companies including IBM and Google. Universities can embed 바카라사이트se courses into 바카라사이트ir curricula.

¡°We¡¯re going to give you 바카라사이트 highest-quality content that exists in 바카라사이트 world, in a format that¡¯s designed for 바카라사이트 learner to be able to use that content in a meaningful, workable way,¡± Schwartz said. ¡°But you choose how you support that learning and 바카라사이트 tools you give your students. It¡¯s 바카라사이트 perfect package.¡±

The panel:

  • John Schwartz, head of business development at edX
  • Tim Sowula, head of content and engagement at 바카라 사이트 추천 (chair)

Watch 바카라사이트?session?on demand above or on 바카라사이트?.

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