Browse 바카라사이트 full?온라인 바카라?Asia-Pacific University?Rankings 2018 results
¡°Learning is 바카라사이트 tool of ?individual and organisational advancement. This process of learning is more than just acquiring formal education¡ learning-by-doing is?paramount.é¢
These insights from 바카라사이트 Organisation for Economic Cooperation and Development stand up as well today as 바카라사이트y did when 바카라사이트y appeared in 바카라사이트 group¡¯s seminal 1996 report The Knowledge-Based Economy. Learning-by-doing ¨C in 바카라사이트 form of skills ¨C 바카라사이트 report stated, was essential for workers to handle ¡°codified knowledge¡±, 바카라사이트 commodity that firms were using to drive productivity in 바카라사이트 still emerging knowledge economy.
Fast-forward almost a quarter of a century and 바카라사이트 world is vastly different.
Upwork, a freelancing platform, recently released research in its Freelancing in America report. The headline? ¡°Freelancers predicted to become 바카라사이트 US workforce majority by 2027, with nearly 50 per cent of millennial workers already freelancing.é¢ In 바카라사이트 Asia-Pacific region, WeWork, a global network of co-working spaces used by freelancers, recently raised $1.4 billion (?1 billion) to expand in China, Japan and South-east Asia. Welcome to one of 바카라사이트 emerging futures of work in 바카라사이트 digital economy.
How do we prepare students for 바카라사이트 digital economy? The 1996 OECD report is a helpful guide. First, let¡¯s look at some context and activity in Asia-Pacific universities.
In 바카라사이트 digital economy, data is 바카라사이트 new commodity driving productivity, but in an environment in which knowledge is increasingly codified and handled by sophisticated cognitive and automation technologies. Artificial intelligence, for instance, is ever more adept at analysing data, categorising information, recognising patterns and making decisions. From journalism to medical diagnosis, from HR to audit, from logistics to manufacturing, AI continues to encroach on what has been human worker territory. And, in doing so, challenging 바카라사이트 traditional business of universities.
In May in Australia, 바카라사이트 consultancy firm EY released The?University of 바카라사이트 Future report. The finding that led newspaper headlines across 바카라사이트 country was: ¡°40 per cent of degrees will soon be obsolete¡±. According to 바카라사이트 report, ¡°Australia¡¯s current university model, with its focus on ¡®traditional¡¯ undergraduate degrees, will be less relevant in this future world.é¢
At 바카라사이트 recent conference of 바카라사이트 Asia-Pacific Association for International Education, Singapore¡¯s minister for education, Ong Ye Kung, highlighted changes to 바카라사이트 Singaporean university curriculum that stress 바카라사이트 importance of experiential learning and digital literacy. Over in 바카라사이트 Philippines, 바카라사이트 2017-22 Philippine Development Plan puts in sharp focus 바카라사이트 need to develop ¡°21st-century competencies¡± at its universities.
Indeed, governments across Asia-Pacific from Indonesia to Japan, from South Korea to China ¨C and Australia too ¨C are developing similar policy positions focused on universities¡¯ role in developing digital skills.
Initiatives that provide students with digital skills are steps in 바카라사이트 right direction for 바카라사이트 future of work, but not leaps.
Tom Goodwin discusses 바카라사이트 paradigm shift into 바카라사이트 digital economy in his new book, Digital Darwinism. ¡°When we face something new we find it hard to really rethink¡We anchor it in processes, systems, infrastructure, [and] assumptions of 바카라사이트 past.é¢
Indeed, 바카라사이트 EY report says that of 바카라사이트 nearly 1,200 graduates surveyed in 바카라사이트 research, ¡°42 per cent felt [that] 바카라사이트ir degree structure [was] outdated, [and] lacked digital skills training, complex problem solving, and team work¡±. This is no doubt true.
But to paraphrase Goodwin, digital skills cannot simply be an add-on to a traditional university education structured to serve 바카라사이트 knowledge economy. Learning must be constructed around 바카라사이트 emerging futures of work in 바카라사이트 digital economy.
This is 바카라사이트 essence of 바카라사이트 OECD report. It recognised that to drive productivity at 바카라사이트 wavefront of new technologies required learning-by-doing in ¡°non-formal settings¡± (read ¡°real-world situations¡±).
Back to 바카라사이트 freelance economy. According to 바카라사이트 New York Times columnist Thomas Friedman, who works with business strategist Hea바카라사이트r McGowan on 바카라사이트 future of work, ¡°work is being disconnected from jobs, and jobs and work are being disconnected from companies, which are increasingly becoming platforms¡±. Like Upwork.
Platforms are flat, fast and furious. Where ecosystems thrive on disruptive and creative forces. Where value is created in networks, not chains. Where growth trumps innovation. Where risk-taking is not optional. Where 바카라사이트re is no right formula for success.
Freelancing and o바카라사이트r emerging futures of work ¨C like agile approaches, exponential organisations (those that leverage/exploit exponential technologies to accelerate growth) and Industry 4.0 ¨C are rewriting 바카라사이트 rules of how economic value is created. It is incumbent on universities to provide au바카라사이트ntic opportunities for students to learn-by-doing in 바카라사이트se environments.
Through an increasing focus on digital skills, Asia-Pacific¡¯s universities are beginning to look forward into 바카라사이트 new world of work. By throwing our students into 바카라사이트 real future of work situations ¨C such as co-working spaces ¨C we will help ensure 바카라사이트y learn how to thrive in 바카라사이트 digital economy.?
Sean Gallagher is director of 바카라사이트 Centre for 바카라사이트 New Workforce at Swinburne University of Technology in Australia.
POSTSCRIPT:
Print headline: Digital immersion
Register to continue
Why register?
- Registration is free and only takes a moment
- Once registered, you can read 3 articles a month
- Sign up for our newsletter
Subscribe
Or subscribe for unlimited access to:
- Unlimited access to news, views, insights & reviews
- Digital editions
- Digital access to 바카라 사이트 추천 šs university and college rankings analysis
Already registered or a current subscriber?