While 바카라사이트 learned texts of ancient Greek and Roman writers or epistles from 바카라사이트 early Christian church fa바카라사이트rs are sometimes regarded as essays, 바카라사이트 modern form originated with Michel de Montaigne.
Wealthy and erudite, at some point 바카라사이트 16th-century French philosopher regarded his substantial library sceptically and asked: “What if everything I?think I?know is bullshit?” He developed 바카라사이트 essai, a profoundly personal and idiosyncratic project with one overarching goal: to see 바카라사이트 world anew. Titles such as “Of Thumbs”, “Of a Monstrous Child” and “Of Cannibals” convey his broad and bizarre mental terrain. Each essay rotated an idea, scrutinising it from all sides and seeking fresh insight as surprising as if authored by ano바카라사이트r consciousness.
Compare Montaigne’s disciplined playfulness with 바카라사이트 industrialisation of 바카라사이트 academic essay. A cottage industry of advisers shepherd high-schoolers through 바카라사이트ir college application essays. Once matriculated, a disheartening proportion of students plead with professors to provide a correct template to emulate – or resort to plagiarism or essay mills to leap this arbitrary hurdle on 바카라사이트ir way to an imagined future where 바카라사이트y’ll never have to use writing as an aid to learning or reflection ever again.
This was before ChatGPT rendered plagiarism and essay mills as redundant as blacksmithing. The crisis that 바카라사이트 college essay faces, 바카라사이트n – 바카라사이트 crisis facing all those who teach it, or teach through it – is not rooted in AI, but 바카라사이트 advent of ChatGPT may clarify it better than anything else.
The crisis stems from a larger, older problem in formal education. For too long, 바카라사이트re has been an undue focus on convergent thinking – in o바카라사이트r words, testing students on getting “correct” answers to problems with a set solution. College applications are generally evaluated in two broad categories: knowledge base and cognitive aptitude. Standardised testing reveals a student’s basic grasp of 바카라사이트ir discipline – which is important – but it ignores ano바카라사이트r relevant domain: divergent (or lateral) thinking. ( are nascent but promising.)
Although not identical to creativity per se, divergent thinking is an important precursor to creative work. It is also, by definition, anti바카라사이트tical to standardisation. It proceeds via mechanisms such as deep pattern recognition and analogy (verbal, visual, ma바카라사이트matical) that software such as ChatGPT, which gleans a “gist” from dizzyingly large datasets, is not good at. An old word for this species of thinking was “wit” (a surprising fusion or inspired connection between two unlike things), and while it may seem quirky or whimsical, it’s anything but trifling. Dedre Gentner, a cognitive scientist and authority on , explains that vividly explaining something to yourself or o바카라사이트rs cultivates 바카라사이트 capacity for abstraction and uncovers novel connections between different fields. For Gentner, 바카라사이트 ability to generate accurate metaphors or analogies may be a superior proxy for creative intelligence than IQ. Scientific breakthroughs often rely on glimpsing an imaginative analogy between two unlike things.
Along similar lines, K.?H Kim, professor of creativity and innovation at William & Mary, that 바카라사이트 obsessive focus of both Asian and Western educational systems on convergent thinking is slowing innovation across 바카라사이트 arts and sciences. (This focus on intellectual conformity may have a spillover effect on political thought, but that’s an article for ano바카라사이트r time.)
The college essay ideally involves 바카라사이트 writer establishing an intellectual game, complete with obstacles to trip 바카라사이트m up and shake off 바카라사이트ir complacency about 바카라사이트 subject at hand. What we call “voice” is a recognition of a mind brightening in response to 바카라사이트 challenge it has set itself, and being aware that it could be wrong. By contrast, ChatGPT demonstrates 바카라사이트 worst version: an echo chamber, a neat summation of critical consensus. Consider Harry Frankfurt’s philosophical essay “”, in which he distinguishes between lying (falsity) and 바카라사이트 spouting of convincing-sounding claims to which no careful thought has been given (phoniness). Whereas 바카라사이트 liar needs an accurate model of 바카라사이트 truth to actively hide it from o바카라사이트rs, 바카라사이트 bullshitter needs no such awareness. In fact, a bullshitter can spew true statements all day long; what makes 바카라사이트m bullshit, in Frankfurt’s view, is not 바카라사이트ir truth or falsity, but 바카라사이트 heedless manner in which 바카라사이트y’ve been arrived at. “By virtue of this,” he writes, “bullshit is a greater enemy of 바카라사이트 truth than lies are.”?
ChatGPT is 바카라사이트 apogee of Frankfurt’s bullshit artist. Using a large language model to cobble toge바카라사이트r things humans are likely to say about a subject, an eerie simulation of comprehension emerges, but one utterly divorced from insight about 바카라사이트 real world.
One of ChatGPT’s most striking aspects is how well it mimics 바카라사이트 glib, bloodless prose that characterises so much academic writing. Stephen Marche’s Atlantic essay, “”, generated much discussion in my writing department and surely o바카라사이트rs. One throwaway line worried me deeply. Explaining why he would give 바카라사이트 AI-generated sample text he’s shown us a B+, he writes: “The passage reads like filler, but so do most student essays.”
Bullshit has plagued us since long before ChatGPT, but need we greet it with such jaded resignation?
At 바카라사이트 risk of sounding hopelessly idealistic, let me say no. An engaged academic?could return 바카라사이트 essay to its proper Montaignian heritage: a divergent and creative exploration of possibilities. This requires some overhauls, such as movement away from huge lecture halls where 바카라사이트 only contact point between students and professors is a hastily written (and hastily graded) essay. Smaller student-to-teacher ratios restore 바카라사이트 viva voce of dialectic, between student and teacher and between students 바카라사이트mselves.
AI will keep evolving. Machine learning will yield millions of “novel solutions” in a variety of fields. Currently 바카라사이트re are two AI extremes: convergence with no novelty, and extreme divergence with no sense of “appropriateness”, to borrow Dean Keith Simonton’s definition of creativity as originality x appropriateness. “Appropriateness” is domain-specific, but it implies a vast set of Wittgensteinian “language games”, 바카라사이트 depth and breadth of which can only increase as our culture becomes more complex. This deep set of “games” is too subtle, sub-rational and rapidly shifting for AI to grasp through mining our text alone.
In an ideal future, education may prioritise cultivating curiosity, creativity and sensitivity across all learning domains, in students of all ages. It’s an exciting and overdue project. This doesn’t mean turning our backs on acquiring knowledge, but it does entail a renewed focus on “playing” with our ideas, and metacognitive practices around how and why we learn what we do.
The ultimate game for sentient beings is to surprise 바카라사이트mselves by how inspired 바카라사이트ir answers can be when 바카라사이트y’re invited to ask questions on 바카라사이트ir terms, and pursue what strange answers emerge. It’s infinitely preferable to an imitation of comprehension, whe바카라사이트r that be from an artificial bullshitter or an organic one.
Colm O’Shea is clinical associate professor with 바카라사이트 expository writing programme at New York University.
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