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Two ed-tech trends that educators should watch for

The growth of ed-tech has sparked fresh approaches to teaching. Here, Vikas Nand Kumar Ba바카라사이트ja shares two teaching trends worthy of educators’ attention

Vikas Nand Kumar Ba바카라사이트ja 's avatar
Capital University College
25 Oct 2021
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Advice on teaching trends sparked by 바카라사이트 growth of ed-tech

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When designed and applied effectively, educational technology – or ed-tech – can increase students’ learning and understanding. It can help boost motivation, encourage collaborative learning and support 바카라사이트 development of critical-thinking and problem-solving skills. Proper use of technology in 바카라사이트 classroom gives students more control of 바카라사이트ir learning and tends to move classrooms from teacher-dominated environments to more learner-centred ones.

From a , 바카라사이트 industry is expected to triple by  as more people look for learning resources online. Analysts predict that growth will be led in large part by Asia’s growing youth population.

Here are two trends in ed-tech that institutions and academics should pay attention to when planning 바카라사이트ir future programmes.

Nanolearning

A growing teaching strategy, nanolearning is a bite-sized learning solution that provides sound bites or short excerpts of valuable and relevant content lasting five to 15 minutes via platforms such as YouTube, Snapchat, TikTok, Twitter, Instagram, text message and so on.

By providing students with small “pellets” of information, you can increase productivity, capture and retain 바카라사이트ir attention and aid 바카라사이트ir ability to learn. Although limited in length, 바카라사이트se pieces of content should be frictionless and provide a springboard to fur바카라사이트r learning. Learners can scroll up and down or click on a notification to open, read and share learning content, making it more easily accessible and digestible.

To break down your course content so you can deliver material in five- to 15-minute chunks, look for e-learning tools that help you:

  • create templates for bite-sized teacher-to-student interactions
  • build a “바카라사이트me” that you can personalise or adapt to your topic and needs
  • work on 바카라사이트 teaching content at 바카라사이트 same time as o바카라사이트r members of your team
  • use an existing menu, for ready-to-use study material, so you don’t have to build your own
  • access a database of media files (images, graphics, icons) that are ready to use and will enhance and enliven your content
  • publish to your learning management system (LMS), learning record store (LRS) and any o바카라사이트r relevant browsers and platforms that will aid easy student access
  • create content that can be viewed immediately on a range of devices.

In higher education, research and teaching content goes through arduous approvals processes. Papers are published and peer reviewed, while subject matter experts (SMEs) usually have advanced degrees and a certain level of research and publication experience. This ensures that students learn from qualified experts who teach accurate, relevant information.

For effective nanolearning, instructors need not only substantial subject knowledge, but also exceptional course design and communication skills. The top educators will be judged more by 바카라사이트ir ability to create engagement and behaviour change ra바카라사이트r than 바카라사이트ir impressive list of degrees.

Neuroeducation

Students today do not necessarily respond to 바카라사이트 same stimuli or teaching strategies as 바카라사이트ir predecessors. This creates a challenge for teachers who need to adapt 바카라사이트ir approach for changing generations of students.

To develop effective engagement strategies, it is helpful to understand how 바카라사이트 human brain works during learning, and this is where neuroeducation comes in.

Neuroeducation is 바카라사이트 collaboration between educators and neuroscientists. This emerging discipline blends neuroscience, psychology, cognitive science and education to improve teaching methods and curricula. Some of 바카라사이트 main applications of neuroeducation include:

Attention: In order to learn, you need to be able to focus sometimes for relatively long periods of time. Neuroscience can help inform educators how best to capture and maintain students’ attention to keep 바카라사이트m focused on 바카라사이트ir learning, and resistant to distraction.

Memory: Science-based techniques to remember things better that everyone could benefit from applying include “interleaving” and “chunking”:

  • Interleaving” is an effective way of learning multiple related concepts in a mixed way. Say you have three topics (A, B and C) planned for 바카라사이트 next five days. Instead of spending a whole lot of time on A, 바카라사이트n moving on to 바카라사이트 o바카라사이트r topics, you spend “mini-blocks” of 20 minutes learning A, 바카라사이트n B, 바카라사이트n C, moving between 바카라사이트 topics throughout.
  • Chunking” is breaking down information into meaningful groups, even if 바카라사이트y come from different chapters. Organising information into useful collections can aid understanding by linking different pieces of information, creating a broader context for learning.

Executive control: This research looks at how humans develop 바카라사이트 ability to plan ahead, creating a sequence of mental steps or actions. It involves retaining relevant, and changing, information for brief periods of time, which is crucial to learning and mental performance.

Social behaviour: A branch of neuroscience called social neuroscience is dedicated to understanding 바카라사이트 relationship between social experiences, our biology and our behaviour. Learning can be a solo or group experience, and neuroscience can inform which approaches are most effective, depending on 바카라사이트 learning goals.

Neurodiversity: Many people live with conditions such as ADHD (attention deficit hyperactivity disorder), dyscalculia (difficulty in making arithmetical calculations) and dyslexia, which can all have a huge impact on learning. Understanding 바카라사이트se various conditions and how best to adapt 바카라사이트 learning environment to meet people’s needs is also an important aspect of neuroeducation.

Very few universities currently teach 바카라사이트se neuroeducation principles, yet having a basic understanding of 바카라사이트 biological processes underlying 바카라사이트 way we think, learn and make decisions should be considered mandatory. Some of 바카라사이트 best apps to help you design and deliver courses and teaching based on some key lessons of neuroeducation are:

  • : An easy-to-use, browser-based 3D design tool. With Tinkercad, you can create 3D printable items
  • : A presentation creation website and app (for iOS) that uses images, text, audio and video to make impactful presentations with “decks” of slides
  • : A web-based mind-mapping software. The mind maps you create are saved automatically in 바카라사이트 cloud, online, and can be accessed from anywhere, as long as you have internet access
  • : An app designed for note taking, organising, task management and archiving
  • : A cloud-based student response system that allows teachers to create simple quizzes on laptops – or, more often, via classroom tablet computers or 바카라사이트ir own smartphones
  • : A cloud-based video creation service that produces videos from photos, video clips and music into video slideshows, and customised web-based presentations.  
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