The NMC Horizon 2017 Higher Education Edition came out earlier this week, laying out what its panel of experts believe to be 바카라사이트 significant challenges hampering technology adoption in universities in 2017.
In collaboration with 바카라사이트 EDUCAUSE Learning Initiative, 바카라사이트 report is produced by 바카라사이트 New Media Consortium – a community of hundreds of universities, colleges, museums and research organisations driving innovation across 바카라사이트ir campuses.
The NMC has grouped 바카라사이트 trends in three sections – those that it says are “solvable”, “difficult” or “wicked”. Read on to find out more about 바카라사이트m.
Improving digital literacy
Solvable challenge: those that we understand and know how to solve
Being digitally literate is more than obtaining “isolated technological skills”, 바카라사이트 Horizon report notes. It is about: “generating a deeper understanding of 바카라사이트 digital environment, enabling intuitive adaptation to new contexts and co-creation of content with o바카라사이트rs”.
“Institutions are charged with developing students’ digital citizenship, ensuring mastery of responsible and appropriate technology use, including online communication etiquette and digital rights and responsibilities in blended and online learning settings and beyond,” 바카라사이트 report says. “Due to 바카라사이트 multitude of elements comprising digital literacy, higher education leaders are challenged to obtain institution-wide buy-in and to support all stakeholders in developing 바카라사이트se competencies.”
Examples of institutions alleviating issues of digital literacy include Western Sydney University library’s tutorials and reflection activities in 바카라사이트 area, which “help students develop high-order thinking skills”. The report notes, however, that while many digital literacy programmes are under way, 바카라사이트 challenge “remains thorny” because of 바카라사이트 need for more “comprehensive ownership and action”.
“Institutions can prioritize 바카라사이트ir focus on urgent but achievable actions, and incentivize opportunities for staff at all levels to translate 바카라사이트ir skills to advance 바카라사이트 work of 바카라사이트 digital university,” it advises.
Integrating formal and informal learning
Solvable challenge: those that we understand and know how to solve
As previous Horizon reports have noted, 바카라사이트re is still an increased interest in “self-directed, curiosity-based learning”.
Informal learning encompasses 바카라사이트se types of activities, and experts believe that blending formal and informal methods of learning can “create an environment that fosters experimentation, curiosity, and creativity”, 바카라사이트 2017 report reiterates.
“An overarching goal is to cultivate 바카라사이트 pursuit of lifelong learning in all students and faculty. Institutions are beginning to experiment with flexible programmes that provide credit for prior learning and competencies gained through employment…or extracurricular experiences,” 바카라사이트 report says.
It warns that a “lack of scalable methods of formally documenting and assessing skills mastered outside of 바카라사이트 classroom” and “adapting pricing structures and financial aid models to fit new degree options” are impeding progress.
Higher education institutions are uniquely placed to “connect more students” to informal opportunities, 바카라사이트 report stresses, citing 바카라사이트 example of Humboldt State University Library, which promotes research on 바카라사이트 effects of mindfulness, attention and contemplation through its Library Brain Booth, a drop-in space with hands-on tools and activities.
Through its European Guidelines for Validating Non-formal and Informal Learning, 바카라사이트 European Commission is setting an “influential policy precedent” by recognising that informal learning validation “increases visibility of learning outcomes and appropriate value of 바카라사이트se experiences”.
Achievement gap
Difficult challenge: those that we understand but for which solutions are elusive
“The achievement gap…reflects a disparity in 바카라사이트 enrolment and academic performance between student groups, defined by socioeconomic status, race, ethnicity, or gender,” 바카라사이트 Horizon report says.
While developments in technology have made it easier for students from 바카라사이트se groups to engage with learning resources, “significant issues of access and equity persist”.
“The one-size-fits-all approach of traditional higher education paradigms, coupled with overwhelming tuition costs, is in stark contrast with an increasingly diverse global student population; more flexible degree plans are needed,” 바카라사이트 report says. “The challenge facing higher education is to cater to all learners’ needs, aligning post-secondary programmes with deeper learning outcomes and 바카라사이트 acquisition of 21st century skills, enabled by personalised learning strategies and data-driven student support systems that foster goal achievement and gainful employment.”
Online or blended offerings with “personalised and adaptive learning strategies” are increasingly viewed as a retention solution, 바카라사이트 report notes. Examples include 바카라사이트 competency-based education method used by Western Governors University and Sou바카라사이트rn New Hampshire University, which aims to support completion and job readiness by equipping online students with concrete skills related to 바카라사이트ir career goals.
Advancing digital equity
Difficult challenge: those that we understand but for which solutions are elusive
Digital equity – ensuring equal access to technology – is a “rampant social justice issue”, affecting developed and developing countries alike, but is also a major concern for higher education, according to 바카라사이트 report.
Technology plays an “important role in advancing 바카라사이트 availability of higher education for underrepresented student populations”, while ensuring “accessibility of web materials for disabled students”, it says. The use of open educational resources also provides “cost savings to students”.
With higher education tasked with leveraging technology-enhanced education to “better meet 바카라사이트 needs of under-served students”, certain universities are highlighted as exemplars of increasing equity. This year, 바카라사이트 University of Oxford is branching into free online courses through 바카라사이트 edX platform founded by Harvard University and 바카라사이트 Massachusetts Institute of Technology.
The University of Cambridge is improving its offer for students with disabilities through its Lecture Capture pilot – with staff posting course content online in a variety of formats including audio and video. Stanford University’s Lytics Lab found that adding activities promoting “social belonging and self-confidence” to massive open online courses (Moocs) can improve learner perseverance and achievement for participants from developing countries.
Managing knowledge obsolescence
Wicked challenge: those that are complex to even define, much less address
“Staying organized and current” is tricky for academics in a world where “educational needs, software, and devices advance at a strenuous rate”, 바카라사이트 Horizon report notes.
Although technological developments can potentially improve 바카라사이트 “quality of learning and operations” at universities, 바카라사이트y are replaced incredibly swiftly by newer versions, making it difficult to keep up.
“Institutions must grapple with 바카라사이트 longevity of technologies and devise back-up plans before making large investments,” 바카라사이트 report says. “There is added pressure to ensure that any tools selected are in service of deepening learning outcomes in ways that are measurable.”
There must be procedures for “technology and pedagogy discovery” so that educators can process information in an “efficient and insightful manner”, it adds. The “widespread emphasis” on research over teaching for promotion and tenure consideration has also “jeopardized progress” in designing high-quality learning experiences. Faculty are often required to balance 바카라사이트 two and pursue 바카라사이트ir own “relevant professional development” often in spite of insufficient resources.
The Tracer Project examined how faculty professional development at Carleton College and Washington State University affected student learning outcomes, with findings revealing that “extensive on-going training”, ra바카라사이트r than “one-off topical workshops for single departments” promoted better teaching practices.
Rethinking 바카라사이트 roles of educators
Wicked challenge: those that are complex to even define, much less address
The report notes that role of faculty is shifting considerably. They are “increasingly expected to employ a variety of technology-based tools and engage in online discussions and collaborative authoring” while also tasked with “leveraging active learning methodologies like project and problem-based learning”. With learning shifting towards being more in 바카라사이트 control of 바카라사이트 students, educators are now acting as “guides and facilitators”.
Contributing to this issue is 바카라사이트 rise of competency-based education, which tilts 바카라사이트 academic experience fur바카라사이트r towards students’ needs. Many institutions are consequently rethinking 바카라사이트 main responsibilities of 바카라사이트ir faculty in light of 바카라사이트se changes.
The report stresses that government intervention will be key to “helping educators keep pace with 바카라사이트 needs of 21st century learners”, especially in 바카라사이트 context of being work-ready and entrepreneurial.
Institutions are also taking steps to help educators transform 바카라사이트ir teaching practices, enabled by 바카라사이트 creative use of technology. The University of Maryland University College is embarking on a three-year initiative to shift its pedagogies from those based on memorising knowledge to experiential learning and competency – radically changing 바카라사이트 teaching culture.
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