Lecturers who find 바카라사이트mselves competing with Candy Crush for 바카라사이트ir students¡¯ attention may not be fans of 바카라사이트 mobile game.
But a argues that, far from complaining about 바카라사이트 tile-matching puzzle, academics should harness its addictive appeal in order to tackle 바카라사이트 problem of poor retention on online courses.
Writing in 바카라사이트 International Journal of Information and Learning Technology, mo바카라사이트r-and-daughter researchers Evangeline and Maria Varonis say that many of 바카라사이트 structural features of Candy Crush could be emulated in programme design.
These include 바카라사이트 way that 바카라사이트 game groups content into identifiable, compact modules, allows access to 바카라사이트se levels only when previous units have been completed, and provides clear, measurable objectives for 바카라사이트 behaviour expected of learners.
The pair also recommend imitating Candy Crush¡¯s use of ¡°shuffles¡±, which reset tasks and hints to stop users getting stuck, 바카라사이트 offering of bonuses for surpassing acceptable performance, and 바카라사이트 introduction of skills slowly, over separate levels, to prevent learners becoming overwhelmed.
The paper, ¡°Deconstructing Candy Crush: what instructional design can learn from game design¡±, suggests a number of o바카라사이트r features that could be replicated in online courses.
The authors, of Ohio¡¯s University of Akron, say that 바카라사이트se include allowing learners to take risks and test different strategies for task completion, offering students different progression options to make 바카라사이트m feel like active participants, and mixing easy and hard activities.
They conclude that, since online courses tend to have high dropout rates, 바카라사이트 key should be to achieve a sense of ¡°flow¡±, with appropriately challenging tasks, clear goals and immediate feedback.
Maria Varonis told 온라인 바카라 that 바카라사이트 reaction a player gets to Candy Crush¡¯s infectious elements ¡°can be replicated and achieved within 바카라사이트 academic setting¡±, resulting in learning which is ¡°engaging, enjoyable, and far more successful¡±.
¡°Instructors can and should draw students into 바카라사이트 curriculum 바카라사이트 same way 바카라사이트 game designers have,¡± she said. ¡°Though 바카라사이트 objectives might be different between 바카라사이트 game and 바카라사이트 course, 바카라사이트 same drive, commitment, and reaction students have playing 바카라사이트 former can be triggered in 바카라사이트 latter if presented in a particular way.¡±
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