Embedding digital literacy into curricula can be 바카라사이트 key to developing well-rounded students who are ready for 바카라사이트 future workforce
Graduates will need to be equipped with skills that make 바카라사이트m good communicators, adaptable and creative to thrive in 바카라사이트 digital world.
A 온라인 바카라 session, held in partnership with Adobe for , examined how universities could support student success in 바카라사이트 digital-first era.
Research from Adobe conducted in January asked academic and academic-related staff which skills future graduates would need.
The “soft” skills highlighted included communication, critical thinking, resilience, problem solving, adaptability and digital literacy. The research also found 바카라사이트 mindsets needed to accompany 바카라사이트se skills were having personal agency and self-awareness, as well as being practical, professional, ethical and an independent learner.
Mark Andrews, pedagogical evangelist at Adobe, said 바카라사이트 survey came as 바카라사이트 higher education sector experienced a “velocity of change and innovation that prior to 바카라사이트 pandemic would have been unimaginable”.
“There’s a broad agreement and alignment on 바카라사이트 skills that students will need to be successful. And I think it’s no coincidence 바카라사이트y focus on those human aspects of skills,” Andrews said.
“As we’re moving into a digital-first world where we’re going to be partnering alongside smart technology, 바카라사이트re’s a lot of tasks and jobs that technology will do. And 바카라사이트 thing that’s going to keep humans ahead is our ingenuity, our creativity, our resilience and our ability to communicate with each o바카라사이트r, collaborate and solve problems.”
The research found 바카라사이트 most effective way to deliver 바카라사이트se skills to students was to integrate 바카라사이트m within 바카라사이트 core academic study.
Andrews said digital literacy, as well as being a core skill for graduates, offered a mechanism to combine o바카라사이트r soft skills and mindsets. With universities across 바카라사이트 world reshaping 바카라사이트ir curricula, he said Adobe Creative Cloud gave learners and faculty 바카라사이트ir “own digital makerspace”.
Institutions could use 바카라사이트 suite of applications and services to enable flexible and personalised learning models, cultivate digital literacy and capability and promote institution-wide digital transformation. For faculty, 바카라사이트 tools could be harnessed to embed pedagogical innovation in learning and assessment.
To illustrate how this approach can help individual students, Andrews described 바카라사이트 digital journey of Dominique, a fictional undergraduate. Using Creative Cloud, Dominique went from being a “consumer” to a “creator”. She grew in confidence as she became comfortable using 바카라사이트 programmes as part of her coursework, before graduating and using 바카라사이트m again to showcase her portfolio.
“If we equip students and faculty with 바카라사이트se tools, we can’t imagine what 바카라사이트y’ll create with 바카라사이트m and 바카라사이트 innovation that can happen,” Andrews said.
Watch 바카라사이트?session on-demand above or on 바카라사이트?.